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evaluate

Purpose
To evaluate the Boolean operations on solids to be displayed in wire frame and flat shading.

Usage
First activate the part of the CSG tree to be evaluated. Then click the evaluate button to activate it. The currently active part of the tree will then be evaluated.

Comments
To save calculation time, use small parts of the tree to evaluate. Only primitives and free forms can be evaluated. If a node can not be evaluated, that node will be skipped by the evaluator.
When transforming a sub-solid of an evaluated solid, the wire frame will no longer be correct. The solid will have to be unevaluated and then evaluated again.
The evaluator has no effect on the final rendering of the object