solid construct menu

torus


Purpose
To add a torus solid primitive to the environment.

Usage
Click the torus button to activate it. The following prompt will appear in the status area:
radius?

In response to this prompt enter the radius of the ring of the torus. The radius from the center of the torus to the center of the ring will be one unit. The torus will appear with its center at the absolute origin.
If the answer to the radius? prompt is '0' or just <enter>, another prompt will appear in the status area:
inner radius?

In response to this prompt, enter the distance from the center of the torus to the inner edge of the ring. Then, the following prompt will appear in the status area:
outer radius?

In response to this prompt, enter the distance from the center of the torus to the outer edge of the ring.

Comments
The useful range for the radius of the ring of the torus is from one to zero. The way in which the torus is added to the environment depends on which of the following toggle buttons is active: new/fix solid, group, union, subtract, intersect, or overlay. See ball for example.
The local axes' origin of the torus will be at the center of the torus. A torus has one side attribute.
The torus radius input box will be displayed and can be used to change the radius of the active torus.
Remember, if you introduce a new solid you should give it a tag name in the tag input box in the status area.

See also
undo, new/fix solid, group, union, subtract, intersect, overlay

Example
Inner and outer radius of a torus

torus radius = 1.0      torus radius = 0.5      torus radius = 0.1

A torus as seen from the side, the front and the top